Greenplaces: Illustrating a Brand Built on People

How I created an illustration system that humanized a brand built on its people

Illustration systems

Brand identity

Littlefoot, the Greenplaces mascot: a green lady bigfoot, waving
Role
Illustration & brand designer (freelance, via Final Final)
Timeline
Nov 2023 – Apr 2024
Team
Final Final founders (creative direction, color, and type), a web designer
Platform
Web, product, social, print, presentations
I made
The illustration system (seven types), Littlefoot and her kit, textures, shapes, motion, and the presentation template
I partnered with
Final Final's founders and the web designer
Outcome
After handoff, Greenplaces' in-house team kept using the system on their own: homepage, social series, blog, and an ebook

The short version

I built an illustration system to make Greenplaces feel human, as part of Final Final's rebrand.

Greenplaces helps everyday businesses, like restaurants, coffee shops, and startups, measure and cut their carbon footprint. Its competitors look like enterprise software; its advantage is its people.

It started with one character, Littlefoot, and grew into seven kinds of illustration drawn with one hand. After handoff, the Greenplaces team kept using it on their own.

THE CHALLENGE

People are the advantage

The climate software space looks cold: glossy enterprise platforms, big numbers, stock photos of forests and data centers.

Greenplaces is different. It's for businesses without a sustainability team, and its edge is the people behind it, who guide customers through every step.

The brand needed to feel like those people: warm, approachable, a little funny, and never preachy.

THE CHARACTER

Hello, Littlefoot

The Greenplaces founder had been toying with the idea of a bigfoot mascot. I designed her, and made her a lady.

She has a snaggle tooth, fur, a prominent brow, eyelashes, and four fingers and toes on each hand and foot.

Hello Littlefoot!

She started with a round, green body and cartoonish legs in the first week. Within another week the face kit had grown from a couple of eyes and mouths into a full set of expressions, so the character could react to anything. The only problem? Littlefoot really needed some realistic feet to sell the idea.

An early Littlefoot sketch with legs, and the face kit: profile, front and 3/4 heads with sets of eyes and mouths

Early sketches from November 2023, and the face kit.

She's very expressive, so I built her as a kit: a full turnaround and a set of faces, arms, and poses, so the team could put her in any situation without redrawing her.

The Littlefoot turnaround: profile, front, 3/4 front, and rear

The turnaround.

Six Littlefoot expressions, from a big grin to a tongue-out face

Faces.

Littlefoot's arms and four-fingered hands in different poses

Arms and hands.

Littlefoot's legs and feet in different poses

Legs and feet.

Littlefoot, skateboarding to work.

PUTTING HER TO WORK

Tiny climate acts

To show how Littlefoot could carry a message, I put her to work on small, doable climate actions, like "Bring your own bag" and "Skateboard to work."
Tiny climate act 35, Bring your own bag: a tilted poster of Littlefoot carrying a yellow tote, on green

Bring your own bag.

THE STYLE

Everything from one marker

Every illustration has a hand-crafted marker texture, so the brand feels human and approachable.

No fine lines: everything should look like it came from the same marker. Three drawing rules keep it consistent, no matter who's drawing:

Broken lines

Small breaks give a sketched feel.

Overdrawn lines

Lines that run past each other feel hand-made.

Imperfect shapes

People don't draw perfect circles, so neither do we.

Illustration style: illustrations have a hand-crafted marker texture, and no fine lines, so they all feel like they came from the same marker

THE SYSTEM

A rule for every size

I organized the system into seven types, from tiny to full scene, each with its own size, stroke weight, color rules, and how often it can appear. Littlefoot is the first.
The whole system on one slide: character, hero, spot, highlights, doodles, marketing icons, and minis

Seven kinds of illustration, one hand.

HEROES

Full-color scenes for banners and editorial

Full-color scenes with 2–6px strokes for depth. One per section.

SPOT ILLUSTRATIONS

Line drawings for empty states and big ideas

Line drawings with 2–3 colors, for empty states and complex ideas. One per section.

The Heroes guidelines slide, with the commute scene

Heroes.

The Spot illustration guidelines slide, with the power grid

Spot illustrations.

MARKETING ICONS

One color, one 4px stroke

1-color line drawings for simple ideas, plus a library organized by the industries Greenplaces serves, from restaurants and retail to transportation and energy.

MINIS

48px add-ons for context and delight

Tiny add-ons, like sparkles and symbols, that add context or delight to icons.

The Marketing icons guidelines slide, showing broken lines, overdrawn lines, and imperfect shapes

Marketing icons.

The minis guidelines slide: sparkles, document marks, and symbols

The minis.

The minis customize the larger icons.

The industry icon library: rows of icons grouped by industry, from restaurants and retail to transportation, nature, and energy

Icons for every industry Greenplaces serves.

HIGHLIGHTS

Freehand underlines and circles

Scribbles that draw attention to words. One or two per section.

DOODLES

Doodles by Littlefoot

Small, chunky marks for dense information. The rule: imagine you're Littlefoot, mischievously doodling on Greenplaces' materials.

The Highlights and scribbles guidelines slide, on dark green

Highlights and scribbles.

The Doodles by Littlefoot guidelines slide, on dark green

Doodles by Littlefoot.

In use

On the website and in the product

On the website and in the product, the illustrations do the warm work: markups under "Good for business. Good for the planet.", circled stats, and spot illustrations beside the copy.
A web section: Good for business, good for the planet, underlined by hand, with circled stats below
A web section with the meditating spot illustration beside the copy

Illustration in the web expression. Page design by the web designer on the team.

Hand-drawn markups around a tablet and a branded water bottle
Five team headshots, each with a hand-drawn doodle on top, like headphones, sparkles, and a halo

Headshot doodles.

A webinar card, Expert legal insights into the SEC's ruling, with a hand-drawn arrow and sparkle around the speaker's photo

Doodles framing a speaker.

Web page sections with hand-drawn sparkles and markups beside the product screenshots

Markups on the website. Page design by the web designer on the team.

An ebook spread for finance leaders with Littlefoot, a circled stat, and a hand-drawn scribble

The system in an ebook.

BEYOND ILLUSTRATION

Texture, shape, and motion

Beyond illustration, I created the brand's textures and shapes, the marks that tie layouts together, and its motion.

I also designed the Greenplaces presentation template and social and print layouts, and helped bring the illustration textures into the website.

A template title slide: Good for business. Good for the planet., over a photo
A template slide: Sustainability made easy and impactful, for all, over a photo of tall grass
A template case study slide: a restaurant photo beside a dark red panel of results
A template slide: All-in-one sustainability platform, beside a line-drawn person meditating with icons floating above
A template quote slide in green type with a hand-drawn quotation mark
A template stats slide: 30%, 27b, and under 30, with hand-drawn doodles and a circled number
A template slide in yellow: For everyone, not just the Fortune 500, with a hand-drawn underline
A template slide: three industry photos, Retail, Service Industry, and Construction, with hand-drawn doodles

The presentation template.

An ad concept: Sustainability made easy and impactful, for all

Ad concept.

An ad concept: Good for business. Good for the planet.

Ad concept.

THE RESULT

Still going without me

The real test of a system is whether it works without you.

After we handed it over, the Greenplaces team kept using it on their own: Littlefoot thinking through a sustainability report on their homepage, a #TinyClimateActs social series ("Day 1: Bring your own grocery bag"), illustrated blog banners, and an ebook.

The Greenplaces homepage: Sustainability for all, not just the Fortune 500, then Littlefoot thinking through a sustainability report beside Good for business and Good for the planet

Made by the Greenplaces team with the system.

#TinyClimateActs Day 1: Bring your own grocery bag, with Littlefoot at a market stand
#TinyClimateActs Day 3: Go veggie for a day, with Littlefoot eating tacos
#TinyClimateActs Day 5: Compost those scraps, with Littlefoot tipping a bucket into a compost bin

Made by the Greenplaces team with the system.

A blog banner: four illustrated cards, including Littlefoot watering plants and recycling

A blog banner, made by the Greenplaces team.

An ebook page for finance leaders, with Littlefoot holding a report beside a stat callout

An ebook page, made by the Greenplaces team.

What I learned

A system is a set of decisions, not a pile of drawings

Clear rules for size, stroke, color, and frequency are what let a client keep going without you.

Imperfection needs rules too

“Hand-drawn” only stays consistent when you define how the hand misbehaves.

A mascot is a kit

Faces, hands, and poses turned Littlefoot from one drawing into a character the team could use for years.

Let's Talk

I do my best work where strategy and craft have to meet: a clear idea, a team that cares, and details that hold up under a closer look.

Comment

Sarah

Open to Senior Art Director and Design Lead roles, the occasional freelance project, and good conversations about where creative storytelling is headed.

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